Search found 39 matches

by Morganimator
Tue Jul 31, 2018 1:34 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: FK Overlap issue / bug?
Replies: 6
Views: 177

Re: FK Overlap issue / bug?

Yes, you're right, structures parented to structures is better. Just tested it out with the base of the tail structure parented to the hips structure and it's working just fine. I'm not sure what was happening yesterday. I think initially, I had the "curve" setting on, and some animation on the cont...
by Morganimator
Tue Jul 31, 2018 11:53 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: FK Overlap issue / bug?
Replies: 6
Views: 177

Re: FK Overlap issue / bug?

Ok, nevermind! :roll: It seems like the project file I was working in was corrupted or something...? The FK overlap wan't working in that project when the tail root was parented (I tried it a bunch of different ways), but I just made a new project, rigged it again, and this time was able to parent t...
by Morganimator
Tue Jul 31, 2018 11:43 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: FK Overlap issue / bug?
Replies: 6
Views: 177

Re: FK Overlap issue / bug?

No, that's not the problem, that checkbox works fine for rotation, the problem is that the position of the tail controller does not move the position of the root structure of the tail. and if you parent the root structure of the tail to anything , it disables the auto overlap. So you can't attach th...
by Morganimator
Mon Jul 30, 2018 3:08 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Missing Effects
Replies: 2
Views: 242

Re: Missing Effects after AE update

Hi! You might want to try just clicking "OK" on that missing effects warning and ignoring it. In my experience, the rigs and Duik still work just fine despite this warning from Ae. I think it's just that Ae doesn't recognize the names of those "effects" added to the layers, but it doesn't mean the e...
by Morganimator
Mon Jul 30, 2018 2:44 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: FK Overlap issue / bug?
Replies: 6
Views: 177

FK Overlap issue / bug?

I'm trying to use the FK overlap rig for a tail. After running the script, the rotation creates the auto overlap, but the structure of the tail is not parented to the rotation controller. If you parent the base structure of the tail to the controller, or to a pelvis controler, or hip structure, or a...
by Morganimator
Sun Jul 08, 2018 7:02 pm
Forum: Duik 16 Pre-Release
Topic: [RC2] Your feedback (update 07/01/2018)
Replies: 71
Views: 2381

Re: [RC2] Your feedback (update 07/01/2018)

Will be done tomorrow too, I promise ;) Thank you!! Really appreciate how much you care about all of our ideas and feedback. It's a big reason why Duik has always been so great. And IMHO Duik Bassel will be huge - a real "game changer"! Also just wanted to say how wonderful it is that you're naming...
by Morganimator
Sun Jul 08, 2018 6:51 pm
Forum: Duik 16 Pre-Release
Topic: [RC2] Your feedback (update 07/01/2018)
Replies: 71
Views: 2381

Re: [RC2] Your feedback (update 07/01/2018)

I've recently fixed something like that, which was due to locked children layers. Can you confirm your bug happens only when the children are locked? If affirmative, this means it's fixed for the public release ;) :!: Yes, it only happens when the layers are locked! I never noticed that... :roll: G...
by Morganimator
Thu Jul 05, 2018 7:31 pm
Forum: Duik 16 Pre-Release
Topic: [RC2] Your feedback (update 07/01/2018)
Replies: 71
Views: 2381

Re: [RC2] Your feedback (update 07/01/2018)

Found some other very small issues with the "guides" on IK chains: - When auto-rigging a leg, no "guide" is drawn even though the "display guides" checkbox is on. Turning it on or off does nothing. - When auto-rigging a spine (which works great with the bones now ;) ), there is an extra set of contr...
by Morganimator
Tue Jul 03, 2018 6:58 pm
Forum: Duik 16 Pre-Release
Topic: [RC2] Your feedback (update 07/01/2018)
Replies: 71
Views: 2381

Re: [RC2] Your feedback (update 07/01/2018)

Hi Nicolas! So I've run across another little bug: When doing a "manual" 2 layer IK rig, Duik will freeze on the "Magic is Happening" comp if there are any bones or artwork layers parented to the structures. You have to make sure nothing is parented to the structures (aside from their child structur...
by Morganimator
Mon Jul 02, 2018 1:53 pm
Forum: Duik 16 Pre-Release
Topic: [RC2] Your feedback (update 07/01/2018)
Replies: 71
Views: 2381

Re: [RC2] Your feedback (update 07/01/2018)

Awesome, thanks Nicolas!

Will be trying this out today and all this week...

M