Search found 8 matches

by tao1022
Wed Sep 26, 2018 10:29 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Suggestion: Bone set presets?
Replies: 4
Views: 1467

Re: Suggestion: Bone set presets?

Actually I have a similar question. Could we have a structure preset feature? like sometimes, I want to create a structure with the legs without toes or the arms without figures, or body without shoulders. It would be great if we can have a preset feature making different presets. Like preset called...
by tao1022
Wed Aug 08, 2018 10:36 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Longer render time with Duik bassel?
Replies: 17
Views: 5420

Re: Longer render time with Duik bassel?

Baked Structures can't be changed in size or color through the effect on the structure, it's a quick way to check if they have been baked ;) Hi Duduf I've found the real reason why the reader is so slow..... I lay many pre-comps on the main comp and render the main comp, but I didn't trim some pre-...
by tao1022
Wed Aug 08, 2018 8:55 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: The best way to update a rigging?
Replies: 4
Views: 2116

Re: The best way to update a rigging?

Duduf wrote:
Wed Aug 08, 2018 8:50 am
I'll have to do some research to find a way to make this process easier and quickier...
Thanks! :D
by tao1022
Wed Aug 08, 2018 8:54 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Longer render time with Duik bassel?
Replies: 17
Views: 5420

Re: Longer render time with Duik bassel?

Ok now I understand better... In my tests, Structures didn't seem to make the render process longer, as long as they are "baked" (and hidden), which the autorig button does by default. I'm going to run some more tests. Could you send me your aep so I can see what's going on exactly in your case? Th...
by tao1022
Wed Aug 08, 2018 8:48 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: The best way to update a rigging?
Replies: 4
Views: 2116

Re: The best way to update a rigging?

Hi, Yes for now there's no other way to do this. Well, you could also remove all the old bones and re-parent the new bones to the structures, but I'm not sure it would be less dumb ;) I tried, the problem is if I want to reparent the new bones to the structures, it doesn't attach to the structure. ...
by tao1022
Tue Aug 07, 2018 9:46 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: The best way to update a rigging?
Replies: 4
Views: 2116

The best way to update a rigging?

Hi Duduf I really like the new duik bassel, especially the new workflow. But I have a little question about the rigging. In the new bassel workflow, when you use puppet pins to create the rigging, you can create bones and link the bones to the structure, which is great. However, sometimes you have t...
by tao1022
Tue Aug 07, 2018 9:23 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Longer render time with Duik bassel?
Replies: 17
Views: 5420

Re: Longer render time with Duik bassel?

Hi Duduf Thanks for the reply. I cannot make 100% sure if it's the new bassel is slower, just want to ask someone to find the real reason. The issue is this: I have an ad project making some characters' animation with duik 15 last year. Now the client needs an update version using the same character...
by tao1022
Thu Aug 02, 2018 5:22 am
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Longer render time with Duik bassel?
Replies: 17
Views: 5420

Longer render time with Duik bassel?

No offense, just feel it takes longer time to render with the new duik bassel rigging system. Maybe it's because of the complexity of the expression?

Is there anyone has the same feel?

Thanks.