Head doesnt move (new user)

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matty1000
Posts: 8
Joined: Mon Jan 21, 2019 3:39 pm

Head doesnt move (new user)

Post by matty1000 » Tue Jan 22, 2019 5:08 pm

im new to duik
creating a rig for a horse

everything seems to move ok except the head. when i move the small red skull the artwork doesnt move with it.
i checked and double checked all the parenting and it seems ok.

side question: is it essential to do one "autorig" for the whole animal? because i did an "autorig" for each set of legs, and then the spine, and i just parented the legs to the hips and shoulders to unify the animal. seems to work ok. well except this head.

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Duduf
Posts: 551
Joined: Mon Jun 20, 2016 2:59 pm

Re: Head doesnt move (new user)

Post by Duduf » Sun Jan 27, 2019 10:39 am

Hi,

In the current version of Duik, the head and neck are meant to be animated using rotations only (it's an FK setup) ; in the next update, it will be possible to adjust the position of the head, but it will still be better to use only rotations.

For more details about the autorig: https://rainbox-dev.github.io/DuAEF_Dui ... k/autorig/

(this section will be updated and more detailed as soon as the 16.1 update will be out in a few days)

WillPen
Posts: 1
Joined: Sat Jan 26, 2019 10:15 am

Re: Head doesnt move (new user)

Post by WillPen » Mon Jan 28, 2019 2:47 pm

Are you eventually looking to bring full functionality to the head and neck though, Duduf?

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Duduf
Posts: 551
Joined: Mon Jun 20, 2016 2:59 pm

Re: Head doesnt move (new user)

Post by Duduf » Mon Jan 28, 2019 5:04 pm

What do you mean by full functionality?
What is lacking, what needs do you have you can't do with the current way of rigging the head and neck?

matty1000
Posts: 8
Joined: Mon Jan 21, 2019 3:39 pm

Re: Head doesnt move (new user)

Post by matty1000 » Tue Jan 29, 2019 8:43 pm

thankyou, i figured it out after some time.

i thought that moving the skull would move the position of the head.

thanks for clearing it up

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