Layer cut off when rigged

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kevinburi
Posts: 2
Joined: Tue Feb 12, 2019 9:23 am

Layer cut off when rigged

Post by kevinburi » Tue Feb 12, 2019 9:27 am

Hi

I am currently trying to rig a bear silhouette, but when fully rigged and bones added, it cuts off part of the backside from the torso layer, when I move the body(check out screenshots).

Can someone help me and explain, whats going on and how to fix this?

Thanks

Kev
Attachments
screen 2.JPG
I only moved the body and it seems to cut off a part of the original layer.
screen 2.JPG (346.56 KiB) Viewed 324 times
screen 1.JPG
screen 1.JPG (336.72 KiB) Viewed 324 times

User avatar
Duduf
Posts: 585
Joined: Mon Jun 20, 2016 2:59 pm

Re: Layer cut off when rigged

Post by Duduf » Tue Feb 12, 2019 10:48 am

Are these shape layers?

You should check if the mesh expansion of the puppet is right, or maybe precompose the layers before using the puppet tool.

kevinburi
Posts: 2
Joined: Tue Feb 12, 2019 9:23 am

Re: Layer cut off when rigged

Post by kevinburi » Tue Feb 12, 2019 6:35 pm

Thanks for your reply

Those are Layers importet from Adobe Illustrator (imported as composition, layersize retained). I tried to do exactly the same like in this tutorial https://www.youtube.com/watch?v=9CltId9De6c

Should I probably set the puppets at different points or what do you mean?

User avatar
Duduf
Posts: 585
Joined: Mon Jun 20, 2016 2:59 pm

Re: Layer cut off when rigged

Post by Duduf » Wed Feb 13, 2019 9:25 am


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