Walk Direction - Automated walk cycle - How?

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Penrose
Posts: 13
Joined: Thu Apr 18, 2019 7:15 am

Walk Direction - Automated walk cycle - How?

Post by Penrose » Wed Apr 24, 2019 1:49 am

So, I've gotten to the point where I can rig my artwork to your rig and get a walk cycle working just fine.

HOWEVER, that was when I had the character facing to the left. All of my artwork currently is facing to the right. Your documentation says: "To change the direction of the cycle, change the sign of the speed." Yet the only thing I see in your controls regarding "speed" is under walk cycle called:

Walk Speed (kmph).

When I adjust this to a non-negative number I get script errors.

Am I just going about this all wrong and my figure it supposed to be facing the left?

thank you!

Penrose
Posts: 13
Joined: Thu Apr 18, 2019 7:15 am

Re: Walk Direction - Automated walk cycle - How?

Post by Penrose » Wed Apr 24, 2019 9:46 pm

So, alright apparently DUIK just shouldn't be used with AE Javascript it seems.

I'm abandoning that until it fully supports it. I switched to legacy and the reversal works.

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