Walk cycle disconnects hands

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badmaryband
Posts: 13
Joined: Mon Mar 11, 2019 6:53 pm

Walk cycle disconnects hands

Post by badmaryband » Mon Apr 22, 2019 1:29 am

Using the walk cycle for a character and want her to raise her hand as she's walking. The walk cycle seems to disconnect the controller from the hand. I tried moving the foot, spine, etc and all of those worked, it's only the hands that get disconnected.

I'm going to do a work around and not include the arm in the walk cycle, and animate the arm on it's own.

But shouldn't I be able to still use the controllers even in a walk cycle?

thanks.

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Duduf
Posts: 617
Joined: Mon Jun 20, 2016 2:59 pm

Re: Walk cycle disconnects hands

Post by Duduf » Mon Apr 22, 2019 11:55 am


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